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Beta Roadmap

Sensipets is in active development. This roadmap is a living snapshot — it changes when your feedback changes it. Treat it as priorities, not promises.

Updated .

Beta Roadmap for Sensipets

Recently shipped in beta

  • Homes and neighborhoods — settle into a furnished home at Scenic Seashore, arrange rooms and gardens, welcome visitors, and meet neighbors at the clubhouse.
  • Furnishing catalog — try pieces in your room, keep a saved decorating draft, review purchases before saving, and manage your furniture in Housing Storage.
  • Clubhouse multiplayer — choose a party character, ready up together, and play games including Treadmill Sprint, Quick Serve, Jump Rope, and cooperative Gem Gather. Stay together for another round.
  • Crafting reopened — combine six materials to discover equipment, rebuild learned blueprints, print blueprint folios, install Lodestones, and recover materials from old gear.
  • S.A.S.S. Nova pet defense — guided training battles, pet move loadouts, equipment management, and a clearer path from the first briefing to daily field deployments.
  • Relic hunting — decode clues in the illustrated Field Almanac, send pets on island expeditions, and bring recovered artifacts back as collectible inventory items.
  • Veilsong Pulse — band-specific stages at Lanternsong Hollow, revised rhythm charts, clearer timing cues, and remembered song and difficulty choices.
  • Arcade refresh — Pawtrait Panic, the falling-block Sticker Stack, and rebuilt experiences for Memory, The Hidden Reading, Garden Bug Patrol, Kitchen Rush, and Pantry Sort.
  • World exploration — richer location scenes, daily weather and atmosphere, island-wide destination search, and smoother travel that keeps the current scene visible while the next one prepares.
  • Story and character dialogue — illustrated conversations, chapter replays in the Almanac, and more contextual encounters across Nova Reach and the wider world.
  • Getting started — onboarding progress survives reloads, and the dashboard gives new players clearer starter goals and daily activity suggestions.
  • Pet care and discovery — refreshed pet management and retreat flows, clearer hidden-species encounters, and simpler discovery rewards.
  • Familiar Fusion — Lodestones now guarantee their matching allele, with clearer previews of what each cross can inherit.
  • Personal touches — selectable account badges, clearer SensiFan benefits, compact navigation preferences, and more control over notification channels.
  • Everyday improvements — watering-can upgrades, permanent ticket-shop upgrades, more room for player-store sections, and illustrated monthly news recaps.

Now

  • Preparing Reverie Steps creative showcases: linked art, guest-band music, and story rounds, ranked voting, and clearly identified character participants. Public rounds are still to come.
  • Rehearsing the music contest experience, from writing lyrics and hearing a sung performance through revisions, voting, and results.
  • Housing and clubhouse polish: decorating controls, mobile play, game responsiveness, and reliable returns after a disconnect.
  • First-day clarity: refining onboarding, starter goals, and the path from the dashboard into activities.

Next

  • Contest keepsakes, themed prizes, and achievement-point milestone rewards as their content is prepared for release.
  • More of the S.A.S.S. Nova story, book series, and reasons to revisit familiar places.
  • More familiar discoveries, Calibrations, Catalyst goals, and lineage rewards built on live Fusion.
  • More player-store and collection goals that connect trading, auctions, and profiles.
  • Guides for the rest of the arcade, and for the corners of the world that do not have one yet.

Later

  • Bigger live community events with real-time prizes.
  • Deeper world exploration and cross-system progression.

Stay in the loop

Roadmap items become news posts as they ship. Subscribe to the news feed or follow the forums to see updates in real time.