Skip to main content

Beta Roadmap

Sensipets is in active development. This roadmap is a living snapshot — it changes when your feedback changes it. Treat it as priorities, not promises.

Updated .

Beta Roadmap for Sensipets

Recently shipped in beta

  • S.A.S.S. Nova — board the station above Veloris: the Grand Concourse, Fabrication Deck, Defense Center, Notice Board, Nova Canteen, and Welcome Aboard, opened by volunteering at the Nova Reach Welcome Center.
  • Nova Reach — the Welcome Center, the Nova Gate supply depot, and the volunteer authorization that earns a berth on the station.
  • The Nook — the lodestone tumbler and the sticker vending machine, tucked into the world map.
  • The Shuffling Palm — a card room with solitaire, FreeCell, Pyramid, Hearts, Crazy Eights, Blackjack, and Texas Hold'em.
  • The Sunpatch went live — water-shaped plant variants, fertilizer tiers, rot windows, Bloom Tokens, composting, purchasable weather forecasts, plot expansion, and the permanent Garden Chest.
  • Brightworks — commission original decor, toys, plushies, and balloons, compare three treatments, refine one, and keep the reviewed first edition.
  • Concerts at LanternSong Hollow — passes, doors, a live set, chat, and attendance you keep.
  • Fishing relaunch — spot and depth targeting, timed bobbers, specimen quality, Tide Tokens, processing, and progression gear.
  • Familiar research and Fusion — study a familiar's genes, tune interactive chambers with Calibrations, Catalysts, and Reverb, and follow the lineage.
  • A much larger arcade — Baltinor Slopes, Haunted Cabinets, Tectonic Mini Golf, Crystal Cascade, Mergeworks, Familiar Racing, Finn's Snack Toss, Frostline Relay, and more, on one shared immersive HUD.
  • Invites — a personalized invite page, a reward trail for friends who stay, and welcome access for the people you bring.
  • Stock Market daily lifecycle — activity-backed fundamentals, one 6 PM Eastern closing bell, portfolio clarity, and market news.
  • Drift Monthly Last Chance — losing weekly tickets roll into a second community draw at the start of each month.
  • Books and libraries — chapter reader, series, pet library widgets, achievements, and Series Trivia.
  • Themes and soundscapes — swappable site themes with their own ambient beds, plus custom emoji unlocks.
  • Species discovery — new species can surface through stores, regions, fishing, gardening, cooking, games, concerts, and familiars.
  • Custom profiles — richer player and pet widgets for collections, music, friends, achievements, stores, and stickers.
  • World activity — Town Requests, Drift Weekly Draw, random events, gift rotations, and faster store restocks.
  • In-app feature guides — contextual, replayable walkthroughs across activities, markets, profiles, customization, concerts, and Brightworks.

Now

  • More of the S.A.S.S. Nova story: further assignments, deck services, and reasons to keep coming back aboard.
  • First-day clarity: onboarding, starter goals, and clearer paths into the playable loops.
  • More book and series content now that the reader, shelves, and trivia foundation are live.
  • Reward consolidation across games, requests, species discovery, and collections.
  • The crafting workshop is closed to players while its item generation is reviewed.
  • Raslore is paused while its game loop is being reworked.

Next

  • More familiar discoveries, Calibrations, Catalyst goals, and lineage rewards built on live Fusion.
  • Expanded contest themes and prize tracks.
  • More player-store and collection goals that connect trading, auctions, and profiles.
  • Guides for the rest of the arcade, and for the corners of the world that do not have one yet.

Later

  • Bigger live community events with real-time prizes.
  • Deeper world exploration and cross-system progression.

Stay in the loop

Roadmap items become news posts as they ship. Subscribe to the news feed or follow the forums to see updates in real time.