Replying to
@HoweyHey everyone! Move is finally “done”. We are now on the road and appreciate everyone’s patience with us during this time 🙏
While Heffrad drives; I’m coding up some goodies. One thing I’ve been looking into is improving the new notification system. It’s been very …controversial… haha. So while I’ve been putting thought into it - I’m curious if any players have any thoughts on a better system for it.
I know some of the big issues brought up are: color is pretty abrasive, style interrupts game feel, many notifications can block the screen. Any thoughts on how we can improve them is appreciated :slight_smile: (also if there’s something you don’t like other than what I listed, please let me know!)
I'm also working through support emails and then starting on catching up in the forums.
Thanks everyone!
Super excited about October!
With regards to the notification system, a lot of the notifications seem unnecessary. Specifically:
- "This tile is already flipped over" one for Memory. Sometimes I tap a flipped card by accident.
- The one for Cherry giving you soup. Personally I feel it could just replace her text on the page.
- Most of the ones related to requests. "X isn't on a Request", "X request doesn't exist", "X has already completed this, etc. I get them a LOT and it's usually related to a bug on the page itself where a request has duplicated or the complete quest bar hasn't disappeared. I think if the kinks of the request system were worked out, these popups wouldn't be necessary, especially since there's a modal that pops up to tell you what your pet got from their request.
I think over all you could just remove it honestly. I can't really think of any that are necessary or enhance my experience. I think finding ways to remove them entirely would be better.
Hope you have a good drive! Take it easy! :)
For every new pioneer on every new frontier:
Be brave, be bold, and stay wiggly!